Cosmetic Neurology
A friend of mine recently asked me about my stance regarding the use of cognitive enhancers (neuroenhancers) to improve job performance. The motivation behind neuroenhancement use lies in the hope that they help increase productivity through heightened concentration. The caveat is that these drugs are intended to treat attention-deficit disorder (ADHD), narcolepsy, and other medical illnesses. The New Yorker has a thorough overview of the topic, and Slashdot has a colorful thread expounding the opinions of the geek community.
Amphetamine (Adderall; Barr Labs) and methylphenidate (Ritalin; Novartis) are two of the drugs frequently mentioned in neuroenhancement. The physiologic properties of these medications have an interesting history. In ophthalmology, amphetamine is classically used for localization of Horner’s syndrome. When present in the synaptic junction of two neurons, amphetamine induces release of neurotransmitters, effectively activating the circuit. Interestingly enough, cocaine (stimulant), also acts in the synaptic junction by preventing reuptake of the neurotransmitters; this effectively prolongs the effect of neurotransmission.
In theory, increased neurotransmission may translate into improved concentration, as those with ADHD require to function. Its effect on a high-functioning Ivy-league economics major who has an essay to finish is more debatable. While individuals have reported increased productivity through stimulant use, we suspect that there may be a graded response depending on the initial amount of neurotransmitter present. Simply put, if you were high-functioning to begin with, these medications may not work for you. Furthermore, these medications indirectly result in activation of your neurotransmitter receptors to increase conduction. Long-term use may result in tachyphylaxis, due to the desensitization of the receptors. You may need more drug to achieve the same affect for subsequent uses.
Anjan Chatterjee, a neurologist a UPenn, has written about both the clinical outcomes and ethical ramifications of “cosmetic neurology”. His recent paper in Psychopharmacology detailed a study on the impact of Adderall on creativity. The preliminary data is inconclusive, although he suspects that the baseline capabilities of the individual clearly influences the efficacy (or detriment) of the medication on cognitive function.
The side-effect profile of these drugs consists of a grab bag of systemic involvement that includes the cardiovascular, neurological, and most other body systems. While the majority of its users experience little to no side effects, the fact that we cannot control which neurons are affected by the drug is quite disturbing. Given that neurotransmission is enhanced, stereotyped actions such as tics and blepharospasms are potentially accentuated. Assuming that the target audience of cosmetic neurology are high-strung overachievers who may already suffer from tics when under stress, this combination does not bode well.
With all medical issues aside, the ethical use of neurostimulants is questionable. Some have argued that these medicines are akin to private tutoring–they enable us to achieve our potential. Are anabolic steroids equivalent to weight training? I hope not. This is doping. At best, they “might” enable us to retrieve information we already have in our brains through alternate (not necessarily faster) means. Neuroenhancement cannot be banned either; it would be technically impossible. As Margaret Talbot quotes in her article, “[it's hard to imagine a university administration that would require students to pee in a cup before they get their blue books]“. More data is needed to evaluate the classes and efficacy of neurostimulants before we can make a ruling.
Until then, you may do just as well trying absinthe to spur your creativity.
As all catfish are, these were ravenous. I remember that
I’ve seen many hilarious signs, but this is the first wet floor sign I’ve seen with a stickman having fingers but no toes or feet. He has FIVE fingers, mind you (not the usual four in cartoons).